![]() ![]() And this is where I first heard about Demon-Haunted World and Sagan: If you dig deep enough into this game you might discover an area containing audio logs were the creators of the island talk about the purpose of the island and discuss the choice of content for the other, easier to find, audio logs. ![]() Scattered around the island you'll find audio logs containing quotes on science and religions from around the world and across time, and these sometimes gives you abstract hints on how to solve the puzzles. ![]() In The Witness, you explore an unreal and mysterious island, solving maze puzzles that gets more and more complex as you go along. I was made aware of its existence in a rather unconventional way: through a video game called The Witness. This is a wonderful, important and scary book that has not aged much at all. ![]()
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